#pragma bank 255

// Tileset: tileset_placeholder

#include "gbs_types.h"

BANKREF(tileset_placeholder)

const struct tileset_t tileset_placeholder = {
    .n_tiles = 7,
    .tiles = {
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x18, 0x66, 0x00, 0x3C, 0x18, 0x18, 0x3C, 0x3C,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x30, 0xCC, 0x00, 0x78, 0x38, 0x38, 0x1C, 0x1C,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1E, 0x0C, 0x33, 0x00, 0x1E, 0x1C, 0x1C, 0x38, 0x38,
        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
        0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
        0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
        0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF
    }
};
